||Today Ubisoft, one of the world’s largest video game publishers, announced that it has reached an agreement with Bethesda Softworks to publish the highly anticipated survival horror game, Call of Cthulhu®: Dark Corners of the Earth™. Call of Cthulhu®: Dark Corners of the Earth™ is based on the Call of Cthulhu® paper-and-pencil role-playing game, which is itself inspired by H.P. Lovecraft’s novels. Call of Cthulhu®: Dark Corners of the Earth™, developed by Headfirst Productions, will be available on PCs in UK on March 24th 2006.
“Ubisoft is excited to enable PC gamers in Europe to enter the cult universe of fearsome creatures and occult plots created by H.P Lovecraft.” said Alain Corre Executive Director for EMEA territories at Ubisoft. “Call of Cthulhu: Dark Corners of the Earth offers a diverse range of cutting edge special effects that ensures both unprecedented levels of realism and visual exhilaration.”
We are thrilled to be working with Ubisoft on Call of Cthulhu", said Vlatko Andonov, President of Bethesda Softworks. "PC gamers throughout Europe are eager to get their hands on a title with such dynamic gameplay and intense horror elements."
About Call of Cthulhu®: Dark Corners of the Earth™:
As Private investigator Jack Walters, the player is sent to the little town of Innsmouth to look into a missing person case. He will soon understand that several persons are missing and that the town hides terrible secrets. His adventure will lead him to face terrifying situations and hideous adversaries. Not only will the player have to keep Jack Walters alive, he will also have to preserve the detective from going insane if he wants to uncover the mysteries of the Great Old Ones.
Set during the 1920s, Call of Cthulhu: Dark Corners of the Earth is based on the Cthulhu Mythos inspired by the writings of H.P. Lovecraft, an American fantasy and horror writer. Lovecraft, whose work has profoundly influenced numerous fantasy and science fiction writers including Stephen King and Anne Rice, tells stories of unthinkable evil, psychic possession and mythical worlds. The game’s technology enables Call of Cthulhu: Dark Corners of the Earth to be presented as an incredibly detailed and accurate depiction of the sights and sounds of this unique 1920’s setting inspired by the Cthulhu Mythos. A diverse range of cutting-edge special effects is utilized to ensure both unprecedented levels of realism and a thorough portrayal of the character’s mental degradation.
- Fight enemies using the environment, powerful and evil artifacts, Alien technology, and authentic weapons.
- Dynamic Sanity system results in hallucinations, panic attacks, vertigo, paranoia, and more!
- Advanced AI system enables enemies to roam freely – opening doors and tracking you down single-handedly or in groups.
- Experience Unparalleled Survival Horror Action and suspense involving puzzle solving as well as combat and exploration
- Experience an incredibly immersive gaming environment with no interface or ‘HUD’ on screen at any time during normal gameplay, realistic combat and an advanced AI system.
- Experience the horror of H.P. Lovecraft's Cthulhu Mythos (Lovecraft's famous monsters and locations)
- Diverse array of levels from quaint towns to alien locations, including Deep One City
- 1920s weaponry and vehicles as well as evil artifacts and alien technology
- Incredibly detailed real-time graphics with atmospheric lighting and dynamic shadows
Call of Cthulhu®: Dark Corners of the Earth™ © 2006 Bethesda Softworks LLC, a ZeniMax Media company. Co-published and distributed by Ubisoft Entertainment with Bethesda Softworks LLC. Developed under license from Headfirst Productions Ltd. (UK). Call of Cthulhu is a registered trademark of Chaosium Inc. Bethesda Softworks, ZeniMax Media and their related logos are registered trademarks of ZeniMax Media Inc. in the U.S. and/or other countries. Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. All Rights Reserved.
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through its strong and diversified line-up of products and partnerships. Ubisoft has offices in 21 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge videogame titles to consumers. Ubisoft generated revenue of €538 million for the 2004–2005 fiscal year, an increase of 8 percent over the previous fiscal year at constant exchange rates. To learn more, please visit www.ubisoftgroup.com.
About Bethesda Softworks:
Headquartered in Rockville, MD, Bethesda Softworks LLC, a subsidiary of ZeniMax Media Inc, is a premier developer and publisher of interactive entertainment software and has produced numerous award-winning titles, most recently with the 2002 PC and Xbox® Game of the Year and RPG of the Year, The Elder Scrolls III: Morrrowind®. Among Bethesda’s more popular franchises are The Elder Scrolls® series and Fallout®, as well as its licensed properties, Pirates of the Caribbean™ and Star Trek®. Its product line spans the sports, racing, RPG, strategy, and action genres. For more information on Bethesda Softworks’ products, visit www.bethsoft.com.
About Headfirst Productions:
Headfirst Productions is an independent computer games development company based near Birmingham, England. The company was founded in 1997 as a developer of top quality games for the PC, Playstation®2, Xbox®, GameCube, and GBA. For more information on Headfirst, visit www.headfirst.co.uk.