> Ubisoft - Silent Hunter 5: Battle of the Atlantic - Update 1.2
    Silent Hunter 5: Battle of the Atlantic - Update 1.2


    • Patches
    Patch 1.02 Änderungen


    - Fix for CO2 not being saved correctly
     -Fix for crew morale
    - Fix for weather being reset to clear weather after load
    - Fixes for crewmen showing under water under certain conditions
    - Fixes for ships exploding in ports or hitting the shore
    - Now plot course tool is no longer accessible in the bunker
    - Several fixes to ship recognition manual
    - Man the deck gun / flak gun orders doesn’t cost morale anymore
    - No more crewmembers on burning ships
    - Several crew animation and interaction fixes
    - Fixed some performance problems inside submarine
    - Fixed selection contour being visible when a character was already selected
    - Fixed a bug where the moon was closer than it should
    - Fixed a bug where the sun disk would be visible underneath thick cloud cover
    - Fixed torpedo doors
    - Fixed torpedo propeller not turning
    - Fixed electric torpedoes trail
    - Fixed several dials that were not working inside the submarine
    - Fixed a bug where the player can get stuck in the sub's outer hatch geometry
    - Fixed a problem with magnetic detonators didn't work properly
    - Fixed several localization problems on the German version


    - Compass added to the game interface
    - Return to course order added
    - Depth under keel order added


    - Environmental lighting and effects improvements
    - Improvements on particle performance on single core processors
    - All multiplayer maps will display the same map info as the map on the solo campaign


    - Ports in the North Africa in the German territory are under enemy occupation
    - South Africa supplies: The existence of another ship that looks identically with the targeted one may generate confusion
    - Fixed spawn radius for some convoys (previously spawned on the shore)