Tom Clancy’s Rainbow Six® Vegas 2


    • Blood
    • Intense Violence
    • Strong Language
    Tom Clancy’s Rainbow Six Vegas 2 – the sequel to the award-winning next-generation first-person shooter – returns to Sin City. Tom Clancy’s Rainbow Six Vegas 2 is your last chance to rescue America’s sexiest city from an escalating terrorist siege that will force you into heart-pounding action from beginning to end. The best are back and this time winner takes all.

    Recipient of numerous awards, including 2006 Best First Person Shooter and Best Online Game, Tom Clancy’s Rainbow Six Vegas 2 will push the top-selling franchise to new heights with new gameplay features and groundbreaking co-op and multiplayer modes.

    Key Features

    • Ubisoft Montreal Returns – Rainbow Six Vegas 2 is back in the hands of Ubisoft’s Montreal studio, creators of the award-winning and highly acclaimed Rainbow Six Vegas, to ensure that ending to the Vegas story is one you’ll never forget.
    • More Vegas – Sin City is back and bigger than before. Explore all new Vegas hot spots as the environment changes from dusk to bright daylight to dawn, creating a visual experience that is as challenging as it is breathtaking.
    • More Multiplayer – The highly acclaimed multiplayer mode in Tom Clancy’s Rainbow Six Vegas has been upgraded to include 11 new, smaller maps that force more intense face-offs, 2 new adversarial modes, more rewards, and easier access to matches using the improved and intuitive matchmaking system.
    • Unprecedented Customizable Experience – Create your own identity that stays the same in both single player and multiplayer modes and progresses as you do. Reap the benefits of your single player rewards in multiplayer and vice versa.
    • Vastly Improved Co-op mode – Turn single player mode into co-op mode at any time, just by jumping into the game. Now your friend can jump into your single player game and help you without any change to the story. Single player maps and storyline were created with co-op in mind, which means every map has multiple entry points and the story is the same.
    • Improved AI – AI is more challenging than ever. Now, the terrorists are equipped with thermal vision, night vision, and shields – not to mention a multitude of varying reactions – all of which are guaranteed to give you a new playing experience every time you go into battle. As you progress within the game, you’ll only be able to outsmart your enemies by taking advantage of intel opportunities, such as thermal scanning, and tactical strategies, such as leapfrogging.
    • New Weapons and Armor – Take down the terrorists more effectively using 11 new weapons. New camouflage, clothing and gear allow you to take customization to the next level.
    Tom Clancy's Rainbow Six: Vegas 2
    Patch v1.03
    Please note that this patch can be used on both the US RETAIL (CD/DVD) version & the DOWNLOADABLE (D2D) version of the game.

    Rainbow Six Vegas 2 v1.03 Patch Contents


    * Added (1)new gameplay features
    * Added (2)UPnP support
    * Added HostName and Ping sort for Match selection

    Bugs fixed:

    * Fixed Some (3)Ping issues
    * Fixed Terrorist hunt Spawning
    * Fixed automatic weapons shoot without holding the trigger
    * Fixed spawn with leader in Streets map
    * Fixed Custom search issues

    (1)New Gameplay features

    * New Ranks
    Many additional ranks have been added for you to unlock past the rank of Elite. XP you’ve already accumulated as Elite will be applied towards the new ranks.

    * New A.C.E.S.
    The A.C.E.S. now go up to 100 for each of the three categories: Marksman, CQB and Assault. Each A.C.E.S. level earned contains a substantial XP reward. Points you’ve already accumulated in each of the categories will be applied towards the new levels.

    * Grenade Indicator
    When inside the damage radius of a Frag or Incendiary Grenade, a grenade indicator Icon is displayed on the screen.

    * High Stakes
    - Experience the game modes in a more tactical way using the High Stakes setting.
    - Limited HUD
    - No Radar
    - Enemies not visible on Tactical Map
    - Grenade Indicator is disabled
    - Health System
    - Health Regeneration is disabled
    - Changed the post-process effects of being in a Critical health state
    - Take Cover
    - Camera view has changed so that you must expose yourself to see around the side of a corner.
    - Weapons & Gadgets
    - Auto-aim is completely disabled
    - Bullet spread is increased when not zoomed in. To be precise with your weapon, zoom in.
    - Less ammunition.
    - Kill Camera is always disabled
    - Friendly Fire is always enabled

    * Weapons & Gadgets Balancing
    - Explosion delay of the incendiary grenade has been increased.
    - Detonation speed of the C4 has been slightly increased.
    - Increased the damage of Sniper Rifles at long range.
    - Increased the base accuracy of the Light Machine Guns.
    - Adjusted the Rate of Fire for some of the Assault Rifles, Shotguns and an SMG.
    - Speed up the time it takes to zoom in & out with weapons to make it more responsive.

    * Respawns in Team Deathmatch
    Hosts can choose whether or not their match uses random respawns in Team Deathmatch.

    * Voice Chat
    Hosts can choose to enable voice chat between living and dead players of the same team so that when you die you can keep talking with your teammates. Player Match and System Link only.

    * Score in Deathmatch
    Your score, along with the top opponent, is displayed on your HUD in Deathmatch.

    * Team Leader changes
    Respawn next to your leader by default, unless you specifically choose to spawn back at your base.

    * Show Dead Players in Lobby
    Players that have no lives remaining will have a skull icon displayed next to their name in the lobby screen so that you can easily tell who’s still alive and who’s been eliminated.

    (2)UPnP Support Notes
    Universal Plug and Play allows players behind a UPnP capable router to fully enjoy the online experience of Rainbow Six Vegas 2.

    Network will be automatically configured to allow voice chat, custom head and ping features to work seamlessly behind a router.

    You can enable/disable UPnP in the multiplayer tab in the options page.

    * Ensure UPnP is enabled on the router.
    * Firewall is not blocking the following ports
    * Windows XP or above: 2869(TCP) and 1900 (UDP)
    * Windows XP(SP1) or earlier: 5000(TCP) and 1900 (UDP)
    * Windows Vista: Network discovery is turned ON

    (3)Ping (Not using UPnP)
    The port 11120 (UDP) should be added manualy to the router port mappings.

    Rainbow Six Vegas 2 v1.02 Patch Contents

    * Added Speech Recognition.
    * Added KillCam and SwapTeam to SADS options.
    * Added SADS output log and automatic reconnection after network lost.

    Bugs fixed:
    * Fixed Players loosing XP when server was closed before end.
    * Fixed Crashdumps generation.
    * Fixed Comcast installation error.
    * Fixed SADS crashes when connecting using custom camo.
    * Fixed SADS running on Microsoft Windows Server 2003 can not connect more than 1 client.

    Rainbow Six: Vegas v1.01 Patch Contents
    * Added Voice Chat Support
    * Pressing F5 now refreshes the match search list
    * Fix for spawn camping
    * Switch weapon is now faster in adversarial
    * Lower respawn timer for deathmatch and team deathmatch
    * Added Team balance XP penalty
    * Enabled outfitting option in observer mode.
    * Team Leader respawn modification: Respawning with the leader is now the default option

    Bugs fixed:
    * Fixed hang time when playing matches on certain graphics hardware
    * Fixed delays for clients when using the custom face feature in-game
    * Fixed game crash when the user would click in a certain area from the Leaderboards menu
    * Fixed textures corruption when changing antialiasing repeatedly on certain graphics hardware
    * Reviewed some achievements unlock when playing online
    * Fixed game mode selection bug after being kicked from a dedicated server
    * Fixed online problem of client being thrown out of a game when host uses Alt+Tab
    * Fixed problem related to weapon templates switch when using only a keyboard
    * Fixed the map update in the games list when the SADS uses map cycle
    * Fixed issue with The Ace Always Wins! reward
    * Fixed malfunction with mouse/keyboard uses in menus
    * Fixed a client crash releated to host changing server for the Comcast Event map
    * Fixed issue with the Face Scan on certain camera hardware
    * Added fix to prevent opening console while chatting
    * Fixes allowing better support of ATI Crossfire configuration
    * Fixed HUD problems when using all of the Rainbow's grenades
    * Fixed issue when the host would get stuck in the pause menu by kicking the clients while he is respawning
    * Fixed a black screen issue when client would join a game in progress.
    * Fixed problems related to weapon restriction configuration in Terrorist Hunt
    * Fixed experience boost exploit in the first act in single player
    * Fixed issue of the crosshairs that disapear when taking cover and aiming simultaneously.
    * Fixed sound issue when Bishop's weapons are lost if the user shoots and kills Dennis Cohen.
    * Fixed the wrong behavior of a hand gun after changing it from Outfitting menu.
    * Fixed issue where client gets stuck in the respawn screen at 0 seconds while in observer mode
    * Fixed respawn issue when playing terrorist hunt game at realistic difficulty
    * Fixed issue of the laser beam shifting off target after shooting with a pistol