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    Tom Clancy's EndWar


    TOM CLANCY'S ENDWAR

    RELEASE DATE: 2008
    DEVELOPER: UBISOFT SHANGHAI
    Teen
    • Alcohol Reference
    • Blood
    • Language
    • Suggestive Themes
    • Tobacco Reference
    • Violence

    • GAME INFO
    • DOWNLOADS
    "I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones." - Albert Einstein

    2011 - 2014. The world enjoys an unprecedented era of peace as enhanced defense technology eliminates the threat of nuclear war. But can it last?

    2020. Constant depletion of resources has international tensions at a breaking point. One spark will ignite what no one thought could happen...a third and final world war.

    Introducing Tom Clancy's EndWar, the first new Clancy I.P. since the highly acclaimed Tom Clancy's Splinter Cell launched in 2002. EndWar will bring World War III to life in a way only Clancy can.

    Features:
    • Strategy for the next generation: Led by creative director Michael de Plater (Rome Total War), EndWar will redefine strategy gaming. Designed exclusively for next-gen consoles EndWar will create a theatre of war, immersing you in the drama of World War III in a way you never thought possible.

    • Fight For Your Nation: Pick a side US, Europe, Russia - the fate of the world is in your hands. If you don't step in to save your homeland, who will?

    • Command Your Army: Grow your army into the most powerful force on the planet. Your army is completely customizable, and experience breeds strength - your units grow more powerful with every campaign you fight.

    • Light Up The City of Lights: Tom Clancy's World War III won't be won by capturing remote deserts or grasslands but by striking countries in the heart. Paris, Moscow, Washington D.C. will all erupt in flames as you battle your way through the fully destructive playground.

    • A Whole New Kind of Massive: EndWar will be an online multiplayer experience unlike anything you've ever encountered. 16 player matchups? Try hundreds. 30 minute battles? Try persistent matchups lasting for months at a time. This isn't a skirmish, it's World War III.

    • Talk Your Way to Victory: Put the controller aside and start shouting commands. EndWar can be played almost entirely via voice command.
    Tom Clancy's EndWar
    v1.02 Patch

    NOTE: Please make sure that you download the correct patch for the version of the game you have (Retail DVD or Digital Download version)

    v1.02 Updates

    - Fixed random crashes

    v1.01 Updates:

    - Fixed performance drop that comes after playing 5-6 matches online.
    - Updated Bink library to fix random crashes on Windows XP64
    - Resolved issue of game crashing after launch when install directory contains a dot/period in its name.
    - Fixed random crashes on Windows XP64, caused by memcpy.
    - Added FPS warning information for online games so players can see who has the lowest FPS (connecting to a player with a lower FPS will cause you to have a lower FPS as well).
    - 3D render optimization for multithread
    - Improved rendering performance by MSAA optimization

    Other Bugs Fixed:

    - Game no longer freezes if the defeat dialog occurs while game tips are onscreen in the Prelude to War mode.
    - Airstrike icon is now properly displayed on the minimap.
    - Online filter now auto refreshes.
    - Fixed wrong items appearing in the online filter list.
    - In the Leader Board menus players no longer have to click ¡°Week¡± or ¡°Persistent¡± twice to get the pop-up window.
    - Fixed improper session info being displayed when player quits an online match and goes back to the game list
    - The game filter now resets after players exit the multiplayer mode
    - Game options are now only enabled for hosts in the game lobby.
    - Sorting games by map in Skirmish game list now works properly.
    - The game no longer signs into online account automatically using previous used accounts if players switch to the Internet tab in the LAN Game list.
    - Clients can no longer change game options in skirmish lobbies.
    - Game no longer crashes when unplugging network cable after a victory.
    - Game no longer crashes when unplugging network cable while in skirmish game list.
    - Fixed ping values being incorrectly displayed in the online game list.
    - Players will no longer see names of other players who are not actually in the same lobby.
    - The "Voice Receive Volume" now saves automatically without pressing the "apply" button.
    - Changes to resolution now save properly when players change both the resolution and an item from the advanced options.
    - Fixed freeze after exiting from skirmish games.
    - All players no longer lose their connection if the host unplugs his cable during a game.
    - All players no longer lose their connection if one player unplugs his cable during count down.
    - Fixed random sound related crash in Windows XP64.
    - Fixed NAT traversal timeouts for certain routers.
    - Fixed water render bug on ATI cards.
    - Fixed flickering textures when your camera is close to the buildings in La Mancha.
    - Fixed flickering textures in Mission report menu under certain graphics settings.
    - Fixed water rendering bug when players alt-tab to windows under certain graphic settings.
    - Added CP cost information for fortification tooltip.
    - Fixed out of sync AI.
    - The offsite support icon no longer freezes on screen when the player uses offsite support.
    - Random crashes fixed.
    - Other online disconnection bugs fixed.
    - Hang time when playing matches on certain graphics hardware has been eliminated.

    Improvements:

    - Added exit button for BHQ, so players can use quit BHQ without using keyboard.
    - Add icon indicator for Force Recon support power.
    - Better sound memory allocation method used to improve performance.
    - AMBX effect improvements.
    - Fine tuned the LOD value for high-end PCs.