RELEASE DATE: 12/01/09
    • Animated Blood
    • Mild Language
    • Mild Suggestive Themes
    • Violence

    James Cameron’s Avatar: The Game is the official video game based on the highly anticipated film James Cameron’s Avatar. The video game will take you deep into the heart of Pandora, an alien planet that is beyond imagination. Gamers will encounter the Na’vi, Pandora’s indigenous people and discover other life forms the likes of which have never been seen in the world of video games before. When conflict erupts between the RDA Corporation, a space-faring consortium in search of valuable resources, and the Na’vi, gamers will find themselves thrust into a fight for the heart of a planet and the fate of a civilization.

    Key Features:
    • Immerse yourself in James Cameron’s world. Peer deep into the heart of Pandora and see James Cameron’s universe, from your own perspective.
    • Engage in a massive conflict between two worlds. Fight for you cause; RDA or Na’vi. Customize more than 60 RDA and Na’vi weapons, combined. Choose your skills: 20 for each clan. Drive all of the vehicles and ride the animals. Expand the battleground in online multiplayer.
    • Develop your character and acquire new skills Create your very own character and acquire skills as you progress through the game.
    Avatar: The Game
    v1.02 Patch

    Changes in v1.02

    - Fixed crash issues when using an audio output frequency greater than 48kHz.
    - Fixed a bug where the player could remain stuck in a cinematic screen after the Banshee cut-scene in the "Cloud Walk" quest.
    - Fixed some D3D10 errors.
    - Fixed shutdown issues, happening on some video cards, that were causing problems when restarting the game.


    Changes in v1.01

    - Added better support for multi-monitors view mode.
    - Added a Force Widescreen FOV option in Display Options menu.
    - Fixed various shaders flickering issues.
    - Fixed vegetation issues with DirectX 10 in low/medium quality.
    - Fixed an issue when the player is killed by an explosion after the revive timer.
    - Fixed water refraction when no bloom on DirectX 10.
    - Fixed black squares flickering when antialiasing 4xAA or more with HDR is enabled.
    - Fixed a bug with the Login window when the player enters a wrong password followed by a successful authentication.
    - Fixed the flickering on soft bodies (eg. vegetation) on some video cards.
    - Fixed 'War Room' mini-game controls not being updated all the time.
    - Fixed some random crashes.
    - Improved shaders preloading on some configurations.
    - Improved task switching support.